🪴 5 UX Laws

Source

Ftts’s Law

  • Big things are easier to point at
  • starting position matters
  • speed decrease on approach to landing

Steering Law

  • Wider paths = faster movement

Hick’s Law

  • takes less time to choose from fewer things
  • humans are fast at binary decisions
choicesrelative time
11
21.6
32
73
154

Miller’s Law

  • capacity of working memory = 7 ± 2
  • 7 digits, 6 letters, 5 words
  • 2 seconds of sound
  • digits->colors->letters->shapes->words
  • ^ these bits can be chunked
  • Chunk capacity 4 ± 1

Power Law of Practice

  • completion time ~= constant*trial#
  • focus on repeat performance
  • different UIs for n00bs and pros
  • find a way to speed up first time

References

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