🌱 Software Estimation Technique
- Break down work into less-complex tasks
- Estimate uncertainty
- Do the math to get expected- and worst-case estimates
- Refine, if needed
- Track your accuracy, so you can improve over time
Argues that you
must map complexity to actual time units
Time 1 day 3 days 5 days 10 days
Uncertainty 1.1 1.5 2.0 5.0
I like this. Estimating story points always seemed like an unnecessary abstraction and requires stakeholders to be okay with not having timelines or someone has to guess back to a calendar at some point.