🌱 Software Estimation Technique

Source
  1. Break down work into less-complex tasks
  2. Estimate uncertainty
  3. Do the math to get expected- and worst-case estimates
  4. Refine, if needed
  5. Track your accuracy, so you can improve over time

Argues that you

must map complexity to actual time units

Time 1 day 3 days 5 days 10 days

Uncertainty 1.1 1.5 2.0 5.0

I like this. Estimating story points always seemed like an unnecessary abstraction and requires stakeholders to be okay with not having timelines or someone has to guess back to a calendar at some point.

Made by Brandon . If you find this project useful you can donate.